November Necessities…

November, like every other month, was incredibly busy. I’m actually starting to wonder if I’ll ever have any free time – but I usually don’t get very far along that line of thinking because some new project usually pops up.

Speaking of which, I’ve actually got two new game projects on the go at the moment. One of them is a sort of trash-game idea that Craig Lager and I decided to collaborate on after a drunken conversation earlier this year. The other is just sketched out on paper but is an idea I’ve been toying with since January. The first is codenamed Project NSFW, while the latter is codenamed Project Pretentious. I’m good with codenames.

Read on to find out what else I managed to get up to in November and about a new super-elite forum Craig’s launched.

Continue reading “November Necessities…”

April Antics…

“The thing about being wrong is, before you know you’re wrong, it feels like being right”

April has not been an easy month for me, mainly for personal reasons I don’t want to go into on here, but also because I’ve spent most of the month distracted by a side-project that I’m working on in my spare time. It’s not ready to be unveiled just yet, mainly because of the aforementioned personal problems distracting me from my distractions – but soon!

And rest assured, by the way, when the project is unveiled then it will be typical to what you’d expect of me – which is to say that it’ll be indulgent, melodramatic and attempting to be a lot smarter than it really is.

In the mean time, here’s what I did in April…

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March Madness…

March was a busy month for me – and a lot of the work I did still isn’t out there for people to use, play or read – but being busy is a good thing to my mind. As I constantly find myself saying, I don’t like standing still. It’s always better to be moving forward.

One of the things I did, at long last, was to overhaul this blog a bit. I’ve ditched the ‘Unlimited Hyperbole’ title (though I may end up using that elsewhere) bought the domain and upgraded the site to feature no ads. In the coming months I’ll be refreshing my HTML skills hopefully and adding a few more things to improve the experience, but for now it is what it is.

What else have I been up to, you ask?

Continue reading “March Madness…”

Christmas and Kindles…

Christmas’ are always a difficult time for the friends of boring people in my line of work. I only really have two hobbies – writing and playing computer games – and both of them are sated on a daily basis. I play computer games, write about them and people give me money for that. Sometimes I don’t even bother to write about them because I’m too busy playing. Other times, vice versa.

The other potential gift that would work would be films, naturally…but I can get those when I want them too, for free. My occupation really does make it difficult on my friends and family. Mostly they get me sci-fi books, which are great.

Now, I’m expecting something in the post that will completely ruin that avenue of giftage too. I’ve ordered an Amazon Kindle. I opted for the 3G version, just so I can always read about comics on Wikipedia if the whim takes me, and it’s set to arrive in a day or two. I expect to be instantly struck by buyers remorse when I get it, because it’s hugely expensive compared to my current tactic of buying books from charity shops or waiting for birthdays, but I figured it’s been a while since I last treated myself. God knows I could use cheering up at the moment anyway – or he would if he existed.

Bit-Gamer’s steady growth continues at the moment. In line with Dennis’ new Social Media Strategy, which I read over the Christmas break, I’ve created and optimised a Facebook page to complement our Twitter account. I’ve also been contacting new freelancers and designing advertisements to feature across other Dennis publications. Fun!

We put some content up over Christmas, as usual, and I’m going to link to it below. Before I do though, here’s a link to Craig’s latest piece – a short one-page feature about Trackmania, why it’s awesome and why I’m an idiot. The article is really good, even though it gets some fact wrong. I love Trackmania. Anyway, the article is called Trackmaniac.


Out, Joe

Backseat Gaming…

Backseat gaming; the act of sitting behind someone playing a game and just watching them and giving advice, is one of the things I love most about playing computer games. I love doing it and I love it when people do it to me and there’s a long, long list of games I’ve had my enjoyment of increased by the addition of a second or third party.

The oldest example that springs to mind is probably Cryo Interactive’s Dune/Bloodwych on the Amiga A500+, which my Dad used to play late at night when my Mum had gone to bed, letting me and my brother stay up late to watch him. I remember I kept a long list of all the different sietches in Dune in a notepad – such was my fascination with the sandy world on the other side of the screen. At breakfast I would get my Dad to tell me of how the adventure continued after I had finally gone to sleep and he’d fill me in as he got us ready for school like some sort of absent-minded, domesticated bard.

Duke Nukem 3D was another one I enjoyed with my brother and some friend; four of us swapping places depending on what skills were required. One for shooting, one for solving puzzles, one for something else and me, the secret finding guy. It was all very similar to how I enjoyed Serious Sam at University, my girlfriend and best friend sat on my bed behind me and laughing along as I gunned down the masses.

Unsurprisingly, Monkey Island was a big part of my backseat gaming history too. My brother would sit on the floor and watch me solve the games. Years later, in the same albeit redecorated room I’d watch him play Half-Life 2 through to Half-Life: Episode 2 even though I had finished them years before. It was part of some vague effort to recapture that earlier joy and slightly-rotted friendship.

Now, I’m doing the same thing with Mass Effect 2 and loving it. My girlfriend sits behind me as I play, loving the stories and asking questions about the fiction. I consult her on difficult quest choices and she obligingly does all the mini-games for me. It really is the best way to enjoy playing a game, in my opinion.

Also, I joined twitter – @Joethreepwood -, recorded two new gaming podcasts – one and two -, and have a nice little plan for something cool to do on in the future. I also wrote a Mass Effect 2 review and did an interview with TIGA founder Jason Kingsley.

Joe, Out.