November, like every other month, was incredibly busy. I’m actually starting to wonder if I’ll ever have any free time – but I usually don’t get very far along that line of thinking because some new project usually pops up.
Speaking of which, I’ve actually got two new game projects on the go at the moment. One of them is a sort of trash-game idea that Craig Lager and I decided to collaborate on after a drunken conversation earlier this year. The other is just sketched out on paper but is an idea I’ve been toying with since January. The first is codenamed Project NSFW, while the latter is codenamed Project Pretentious. I’m good with codenames.
Read on to find out what else I managed to get up to in November and about a new super-elite forum Craig’s launched.
Continue reading “November Necessities…”
“The thing about being wrong is, before you know you’re wrong, it feels like being right”
April has not been an easy month for me, mainly for personal reasons I don’t want to go into on here, but also because I’ve spent most of the month distracted by a side-project that I’m working on in my spare time. It’s not ready to be unveiled just yet, mainly because of the aforementioned personal problems distracting me from my distractions – but soon!
And rest assured, by the way, when the project is unveiled then it will be typical to what you’d expect of me – which is to say that it’ll be indulgent, melodramatic and attempting to be a lot smarter than it really is.
In the mean time, here’s what I did in April…
Continue reading “April Antics…”