Unlimited Hyperbole is a new, tiny podcast I’ve made. It’s about games and the stories we tell about them. I’ll be releasing a new episode every Monday, each with a special guest. I’ll be talking to them about a topic decided for a season of five episodes. This season: “My Favourite Game”.
In this first episode Dan Pinchbeck, Creative Director of TheChineseRoom and designer on Dear Esther, talks about his favourite game: STALKER: Shadow of Chernobyl.
Why did the game make Dan re-evaluate his PhD on narrative in computer games? How did the tortured development process create a better game than if work had gone smoothly? Listen in to find out, or subscribe using the buttons above.
For more information on Unlimited Hyperbole and the idea behind it, continue after the jump…