Work: Journalism Portfolio

I’ve been a games journalist since university, when I wrote for my student newspaper and complemented my student loan by writing for PC Format Magazine. After graduating in 2007 I joined Bit-tech.net as a Staff Writer to develop their first regular games content. My work grew the audience by 34% year-on-year, to an average 2.5 million monthly unique users and a community of 180,000 forum members.

Bit-tech.net was successfully acquired by Dennis Publishing in 2008 and I began working across other titles, including Bizarre Magazine, PC Pro and Den of Geek. In 2009 I became Games Editor for both Bit-tech.net and Custom PC Magazine, then led the launch of Bit-Gamer.net as a separate brand in 2011.

Since leaving Dennis Publishing in 2012 I’ve continued to work for Eurogamer, PC Gamer, PC Pro, Trusted Reviews, RockPaperShotgun, Videogamer.com, Continue Magazine, Gamasutra, BBC Radio and many, many more. My work has also been nominated for several awards, including the inaugural Games Journalism Prize and Game Media Awards.

I currently take on a handful of freelance projects per year, in addition to a monthly column about virtual reality for Custom PC Magazine.

Selected Work

Habitat: Tales from the first MMO – Eurogamer

Ion Storm’s Lost Deus Ex Sequels – Eurogamer

Stealing History: From Dark Camelot to Thief – RockPaperShotgun

The Computer That Designs Games – Gamasutra

Let’s Talk About Tech: Christmas Special Part 1 & Part 2 – BBC Radio 5Live

Hotline Miami Review – Bit-tech.net

Time and Memory – Five Out Of Ten Magazine

The Big Cow Punch: An Idiot’s Guide to Fallout 2 – RockPaperShotgun

Video Games You Will Never Play – Book

An Essay on Thief: The Dark Project – Personal Blog

This Isn’t About Monkey Island, Honest – Bit-tech.net

On Games Journalism and Money – Personal Blog

The Notebooks of a Games Journalist – Personal Blog