deus ex 3 cancelled

The Deleted Scenes of Deus Ex: Insurrection

In 2014 I spent six months researching two cancelled Deus Ex games that had been in production at Ion Storm Austin before it collapsed. Neither of the games were announced at the time, but with help from the Dolph Briscoe Archive at the University of Texas I was able to uncover design documents, concept art and more. In the end I wrote a feature on the topic for Eurogamer, called Ion Storm’s Lost Deus Ex Sequels. Both games were cancelled ahead of release and suffered from protracted, troubled development. The first attempt, called Deus Ex: Insurrection, was led by Art…

VideoBrains: The Deleted Scenes Video

If you didn’t fancy reading the transcript of my VideoBrains talk, The Deleted Scenes of Disney, Doom and Deus Ex, then you now have the option to watch the video instead. I actually lost my presentation notes immediately before the talk, so I end up rambling an awful lot and maintain a numbing monotone throughout. Sorry – but at least there’s a Q&A at the end! Other videos from VideoBrains are now being posted up at the official VideoBrains website and I can particularly recommend watching the talks that Alan Williamson gave (“The Uniquely Alien World of Unreal”) and Meg Jayanth…

doom deleted scenes

The Deleted Scenes of Disney, Doom and Deus Ex

In 2014 I spoke at VideoBrains in London and shared never-seen-before design documents for a cancelled Deus Ex game. I also talked about the early prototypes of Doom by id Software and warned about the importance of game preservation and documentation. The lecture was based on two articles I wrote for Eurogamer about Ion Storm’s Lost Deus Ex Sequels and the Deleted Scenes of Doom. You can read those features for more information or contact me for the original research documents. This talk was filmed and is now available to watch on YouTube, but you can also find the script and slides I…

December Dreadlines…

After 11 months of saying how busy I am, I finally had a quiet month. That’s because I deliberately turned away a lot of work in December so that I could focus on other stuff and have a jolly old Christmas instead. That meant I had time to catch up with old friends, see my nephew and get some decent walking done on the moors. It turns out that some of my friends had even listed to Unlimited Hyperbole – they described it as ‘about as pretentious as I expected of you‘. Now the quiet period is over though, I’m…

Unlimited Hyperbole #11

        Update: Unlimited Hyperbole is no longer available. There are two episodes preserved by the Thief community on Youtube which are linked in the episode index, however other episodes have since been lost to time. As Season Three of Unlimited Hyperbole is focused on matters of character in videogames, talking to a writer such as James Swallow only makes sense; in addition to being a New York Times bestseller James has also worked on games such as Deus Ex: Human Revolution, Killzone 2 and Fable: The Journey. In this first episode for Season Three James talks about the…